Analyst Mat Piscatella of the market research firm, NPD Group, said via Twitter a particularly interesting list showing the best-selling toys from 1995 to date in the United States, the largest market in the American continent in the industry.
From the United States comes the trade for all of Latin America, therefore it is generally results that occasionally remain in the area, but in a taste of taste tends to favor English speakers.
Below is the list of 23 best-selling games (according to the dollar data) for each year, both naturally and digitally in the case of the most recent, from the most recent to the oldest:
2017 – Call of Duty: World War II
2016 – Call of Duty: Infinite War
2015 – Call of Duty: Black Ops 3
2014 – Call of Duty: Advanced Warfare
2013 – Grand Theft Auto V
2012 – Call of Duty: Black Ops 2
2011 – Call of Duty: Contemporary War 3
2010 – Call of Duty: Black Ops
2009 – Call of Duty: Modern Warfare 2
2008 – Rock Band
2007 – Guitar Hero III
2006 – Madden NFL 07
2005 – Madden NFL 06
2004 – Grand Theft Auto: San Andreas
2003 – Madden NFL 2004
2002 – Grand Theft Auto: Vice City
2001 – Madden NFL 2002
2000 – Pokémon Stadium
1999 – Donkey Kong (64, not specified but is as much as possible)
1998 – Zelda's legend: Ocarina of Time
1997 – Mario Kart 64
1996 – Super Mario 64
1995 – Mortal Kombat III
It is worth noting the dominance of the Nintendo 64 in the second half of the 90s, despite the console overtaking sales from the first Sony PlayStation. Madden and Grand Theft Auto they did the same in the years to come, and the peak of musical toys with plastic instruments is estimated to be the end of it.
Until 2009 appears and, well, Call of duty destroying what is going on except in 2013, where Grand Theft Auto V He got a crown that still assures him a place among today's best sellers. In 2018 it still has to be completed and the struggle remains between Call of Duty: Black Ops 4 and Red Dead Redemption 2Which one will defend your price?
As Piscatella confirmed in another tweet, today's best-selling games can produce up to five times the dollar volume that a game sold in the 1990s would have achieved. A titanic scale that demonstrates everything that industry has gained in these 23 years.
The best games of the year and August in America